As stated by computer scientists

“Computer graphics is an art of drawing pictures, lines, charts, etc using computers with the help of programming”.

Computer Graphics (CG) was first created as a visualization tool for scientists and engineers in government and corporate research centers such as Bell Labs and Boeing in the 1950s. Later the tools would be developed at Universities in the 60s and 70s at places such as Ohio State University, MIT, University of Utah, Cornell, North Carolina and the New York Institute of Technology. The early breakthroughs that took place in academic centers continued at research centers such as the famous Xerox PARC in the 1970¹s.

In B. S. Anangpuria Institute of Technology & Management at our department of Computer Science & Engineering, we start our student with basic Essence of Information about a graphics in our Computer Graphics Lab.

The Computer Graphics comprises of a couple of Sections and Practicals which provides the students to visualize the fundamentals of graphics and the real world application of this subject.

In the very beginning of the session for this subject, we explain the fundaments of graphics by explaining a simple concept of pixels and then from here taking them to more advanced concepts of different output primitives like points, lines, polygons, and circles. And then they try to build different colourful pictures with the help of functions and algorithms.

The second part interests the students a lot as they now learn the concept of animation and its applications.

And after this, they try to provide the movement to the objects using a programming language and also learn how to develop their own computer games, screensavers.

Our main motive at Department of Computer Science & Engineering is to make sure that our student attending these Labs not only get equipped with all necessary information but also able to utilize this information in their daily lives and get trained according to the world outside.